Khan Academy

Students Using Khan Academy on iPads

Data-Driven Math Instruction: A Gradual Approach

In a previous post, I described my first steps toward creating a gamified math class using Khan Academy. I didn’t set out with gamification as a goal. At first, I was mostly interested in Data-Driven Instruction. Introducing Khan Academy helped me to assign different work to different students and assess their progress, while reducing the time …

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group of students huddled around tablet

Gamification vs Game-Based Learning – Does it Make a Difference?

Gamifying my 5th grade math course has been one of the most exciting and rewarding experiences of my teaching career. After introducing gamification, I am finding a number of benefits for both myself and my students. Though the term “gamification” is new, games have been a part of learning since humans first began learning. When deciding …

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EdTech Objectives - Classical and Progressive Uses of Technology in the Classroom

A Tale of Two Education Technologies

I like to think about two divergent strands in education technology, which I’ll call the ‘Classical’ and the ‘Progressive.’ The former allows us to use technology to better traditional goals, while the latter allows us to redefine and expand the expectations we have for our instruction and our students.

Room to Discover's Jeff, teaching a group of male students

“If the computer does all that, what are we supposed to do?”

I had an interesting exchange with a teacher, while delivering a presentation on personalized learning with Khan Academy. At the time, I believed the best way to encourage teachers to use technology was to emphasize the time it could save. I focused on how a personalized platform would not only save time grading but would create …

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